#include <stdio.h>
#include <math.h>
float triangleArea(float a, float b, float c) {
float s = (a + b + c) / 2;
return sqrt(s
* (s
- a
) * (s
- b
) * (s
- c
)); }
int main() {
float a, b, c;
scanf("%f %f %f", &a
, &b
, &c
);
printf("Area = %.2f\n", triangleArea
(a
, b
, c
));
return 0;
}
I2luY2x1ZGUgPHN0ZGlvLmg+CiNpbmNsdWRlIDxtYXRoLmg+CgpmbG9hdCB0cmlhbmdsZUFyZWEoZmxvYXQgYSwgZmxvYXQgYiwgZmxvYXQgYykgewogICAgZmxvYXQgcyA9IChhICsgYiArIGMpIC8gMjsKICAgIHJldHVybiBzcXJ0KHMgKiAocyAtIGEpICogKHMgLSBiKSAqIChzIC0gYykpOwp9CgppbnQgbWFpbigpIHsKICAgIGZsb2F0IGEsIGIsIGM7CgogICAgcHJpbnRmKCJFbnRlciAzIHNpZGVzOiAiKTsKICAgIHNjYW5mKCIlZiAlZiAlZiIsICZhLCAmYiwgJmMpOwoKICAgIHByaW50ZigiQXJlYSA9ICUuMmZcbiIsIHRyaWFuZ2xlQXJlYShhLCBiLCBjKSk7CgogICAgcmV0dXJuIDA7Cn0K